| |
Environments |
Next-Gen (Xbox 360, PS3, PC) |
| |
| |
| SubPen' - Winter 2008 |
ModelInformation |
|
|
|
|
- A small environment design to emulate a small forgotten underground sub-marine bunker access tunnel.
- Environment has been modelled to conform to current generation spcifications using standard DX shader effects.
- All environments modelled and textured in 3DS Max 2008 and Photoshop.
- Environment has been rendered using Mental Ray within Max 2008 .
|
|
|
|
|
|
|
|
|
| |
| |
| Desert 95' Track- Nov 2007 |
ModelInformation |
|
|
|
|
- This environment was a remake of an orignal Sega Rally track from 1995.
- Captures have been taken direct from within the game engine.
- All environments modelled and textured in 3DS Max 8 and Photoshop.
- All images are copyright of SEGA Plc 2008.
|
|
|
|
|
|
|
|
|
| |
| |
| Alpine Environment - March~June 2007 |
ModelInformation |
|
|
|
|
- This environment consists of three tracks set within the "swiss" styled scene.
- Captures have been taken direct from within the game engine running on Xbox 360 hardware.
- All environments modelled and textured in 3DS Max 8 and Photoshop.
- All images are copyright of SEGA Plc 2008.
|
|
|
|
|
|
|
|
|
|
|
|
| |
| |
| VietnamStreets - Summer 2006 |
ModelInformation |
|
|
|
|
- A small environtment built as a next-generation prototype. (Target platform Xbox 360).
- All environments modelled and textured in Maya 7 and Photoshop.
- In game images are copyright of Rebellion 2008.
|
|
|
|
|
|
|
|
|
| |
| |
| WildFire - Summer 2006 |
ModelInformation |
|
|
|
|
- Test environment for a personal game concept title set in 19th Century England.
- All environments modelled and textured in Maya and Photoshop.
- All environments caputured from within game engine enviornment.
|
|
|
|
|
|
|
| |
| |
| |
| VietnamFPS - Jan~May 2006 |
ModelInformation |
|
|
|
|
- Environments for still "unreleased"(due to going next-gen) title, set within the Vietnam War.
- Screen captures from PS2 build.
- All environments modelled and textured in Maya 5 and Photoshop.
|
|
|
|
|
|
|
|
|
| |
|
| Inverted Normals, Logos, Design Documents and Images featured on this website are all Copyright 2006 Joseph Stone. In game content and images Copyright to there respected owners. |
Site best viewed at 800 x 600 or greater @/ 24 bit Colour |
 |
|